[ ooc ] [ abraxas ] event #18.
Apr. 5th, 2024 01:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

“Ain't no thing like me 'cept me.”
HeadingBLESSING ◎ The Sky
Breaking through limits; clear skies; flight or wind and air manipulation
AFFLICTION ◎ The Underground
Crashing or becoming grounded; being turned upside down or broken wings; constrained or trapped
With a focus on size-changing and weapons-wielding, over the course of the next eight hundred years, Rocket will be able to grow to the size of a tall skyscraper, and shrink to the size of a beetle, and his form will be ever changing depending on his mood or whims, or the necessity of a situation but he'll always end up looking like himself as people have known him all this time.
personality + temperament.Eventually the decades and centuries will wear down the harsh, bitter edges of Rocket. He will still retain his sharp quips and biting sarcasm, but he will also become more worldly and understanding as the years pass, and as someone that has never expected to live for longer than a few years more, it will begin to change his perspective on being alive and what he wants to do with his life. As Rocket gains power and begins to lose the specific details of his memories from his past, he'll grow more and more into his 'present day' persona — that is a creature very fond of playing pranks and tricks, and of creating things with his hands (or paws because he will not have hands). He keeps the name 'Rocket' throughout all 800 years because it's a name that he remembers he chose, so it's important to him and his identity. The context surrounding it may fade from his memory but the name itself belongs to him.
In addition to this, Rocket's growth will also include a literal size-growth, allowing him to reach the height of a tall skyscraper (or small-ish mountain), affecting the way that he views himself because now it is his choice. He chooses to be large (or smaller, to be on the level with his CR and family) when he wants, and after hundreds of years, he will also become more comfortable remaining a raccoon. (He still does not acknowledge that this is what he is though, but there's a little less face-scratching if someone were to refer to him as such.) On the occasion, he will also have guns for arms because he's a god and it's funny, but for the most part Rocket will remain the familiar figure that the Summoned know, except ... very large.
godly things.All of Rocket's temples are located in and around forested areas. By the time Rocket reaches the full height (heh) of his godly power, he'll have a preference for staying away from busy metropolises and prefer the natural landscape of forests and mountain ranges. His temples will not look like they belong there though, and are usually structures made up of old scrap parts that seem to blend with stone and brick (and occasionally wood) of the surrounding environment. There's no specific aesthetic aside from the temples looking kind of like 'junk heap piles' upon first glance. But on second glance, there will always be a doorway.
Rocket's temples are meant to be spaces of refuge and escape for any patron or would-be patron who might think themselves small and helpless. He will take anything considered a 'treasure' as an offering, and much of the interior of his temples are stockpiled with a truly diverse assortment of treasures. After all, one man's trash is another man's treasure, and all that. As a blessing (The Sky), Rocket will provide patrons with a clear path and some kind of means to accomplish one's feats, especially if they are individuals who seem underestimated or with very little. However, angering Rocket results in his affliction (The Underground), which includes obstacles beyond obstacles in their path, likely some trickery, and the feeling of being stalled or stuck (in other words, crashing or becoming grounded). He can also offer this affliction as a means of vengeance ... but he doesn't do a whole lot of revenge these days.
lost memories.0-100 — Rocket will start off with very little visible change; his personality is the same, he'll continue to be his recognizable short self, and he'll begrudgingly help those where he's needed, and keep tabs on his CR. He'll continue to attend Sam Wilson's Avengers gatherings, and never break contact with any of the Treehouse. Solvunn becomes his place of permanence. He and Claude begin their prank war on each other, each trick escalating over time.
100-500 — Rocket's strength and power will grow, and with it he'll physically start to grow as well. It's gradual over the course of the next five centuries until he reaches an astoundingly large preferred height. Of course he will have control over the size he prefers depending on circumstance or whom he's hanging out with. With no prank war victor, Rocket and Claude will form a truce and decide to turn their energies on unsuspecting mortals instead. Nothing especially mean-spirited but just funny. He continues to keep in contact with the Avengers group. Rocket's string of good deeds, particularly for the helpless and the small start to gain him followers. By the end of this period, he'll have temples built for him to his liking, and he'll start to be more purposeful with his abilities. He leaves Solvunn's settlements and ventures deeper into the forested areas, spending more time in the Godland and the Horizon where he often comes across Geralt.
500-800 — Rocket's godhood reaches its present-day form by this time. He visits the Avengers less and less but still shows up for the dinner gatherings. He and Himeka have remained family and are often found drinking together. His temples are established, as are spaces for invention and innovation. By now Rocket no longer feels burdened by the echoes that call for his help, and he grows into feeling responsible for a lot of his patrons who need or want his help.
800 onwards —
character relationships.
demigods.
Date: 2024-05-05 08:36 pm (UTC)